Showing posts with label Levels. Show all posts
Showing posts with label Levels. Show all posts

Saturday, 23 February 2013

App review: Save The Cubes


Save The Cubes is a new puzzle game that sees you in the midst of a zombie apocalypse. Your goal is to entice the infected, using brains as bait, to their demise. This could be falling to their deaths, flying off the screen or landing on spikes - either will count as a kill and allow you to progress.

So far, there are 4 different areas each with 12 levels to take on. The difficulty increases as you progress, like most puzzle and strategy games. The initial levels are there to teach you the ropes and ease you in - Save The Cubes does a decent job of doing this. 

The game play is, for the most part, responsive but can at times be a little slow, bordering buggy. For example, on more than one occasion I have had to restart a level because the infected will simply not follow the smell of brains. This can be quite frustrating in the later rounds when there is a lot more thinking involved, and thus further work. Having to restart a level under these circumstances is not ideal.

The graphics are very simple, using basic back drops and cubes instead of advanced character models. I personally like this, it keeps the overall file size smaller and gives it a nice retro feel.

There seems to be a lot of criticism in the undead area of the market. A lot of apps follow the same ideologies - a group of survivors, or maybe just the one, completing missions and killing mass amounts of zombies in the process. I like the different approach of Save The Cubes. It's a simple game with low quality graphics, but it's a puzzle game that really makes you put some thought into your game play.

I thoroughly enjoyed playing this one. It got my brain into gear and kept me occupied during a slow period in the day.

Put simply it's a game that you really should give some consideration, especially if you are into the puzzle and/or zombie genre.



Save The Cubes is available right now, completely free of charge. It is compatible with both the iPhone and iPad. Find more information HERE.

Tuesday, 19 February 2013

App review: Twang the fox


Twang the fox, as bizarre as it may look, is rather quite addicting. It is a physics based game that sees you catapulting determined Twang towards the portal at the end of each level, all whilst collecting the little trinkets along the way. Join Twang in the race to save his family from the rival ringmaster, before it's too late....

There is a maximum 3 star ranking for each level which is scored based on your performance on that particular level. If you collect all the trinkets you receive 3 stars, for example.

As expected, each level gets harder as you progress (nobody said it would be easy). You must navigate past mines, avoid the pinball bouncers, not get stuck on the islands, all whilst ensuring you do not fall into the rising water below.

What I like most about the app is you have complete freedom over Twang's movements. You can decide which direction he bounces in, how fast he bounces (length of the band) and whether you will collect all the trinkets or just go for the fastest game completion you possibly can.

According to the app store description, there are over 60 different levels to go through which makes this packed full of enjoyable game play. Also, with 6 different scenes, you are sure to not get bored - a change of scenery always helps.

The richness, and amount, of levels shows that the developer, PikPok, has really taken time and effort to bring together a masterpiece in time killing and they do it to perfection.

If there is one bug bear I have with the app, it's the fact that you can only play in portrait mode. Whilst I believe it is easier to play in this orientation due to the upward motion of the levels, I still feel it would have been nice to give the user a choice.

You can download Twang the fox from iTunes today. If I were you though, I would pick up a copy whilst it is still free because there is no telling just when PikPok will start introducing a charge for it. Link to the app HERE.